2012 - Sybex
ID: 6271395
E-book PDF (20,79 Mb)
Compatible solo con Adobe Acrobat Reader - software gratuito - (descubra cómo abrir los archivos)
Game Character Creation with Blender and Unity
320 p.
sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills. [Publisher's Text]
406239 characters.
-
Información
ISBN: 9781118226902
IVA excluido
PDF
E-book
E-book
