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Video Games and New Generations. Analysis of Perceptions, Uses and Consumption Among Children and Young People

2025 - Bozen - Bolzano university press

247-269 p.

children and young people. In this context, foundations are offered for developing educational strategies that utilize video games as effective tools for positive learning and development. [Publisher's Text]

33035 characters.

Is part of

Primary school as a playful space : Theories and Practices in an International Perspective